Villa S — Real-Time Walkthrough

Real-Time Archviz / 2025
Unreal Engine 5 · Lumen · UMG · Babolsar, Mazandaran
Role — Concept, Development & Visualization

A playable, real-time tour of Villa S built in Unreal Engine 5. Instead of a fixed render, the villa runs as an interactive application—the visitor opens a menu, walks the rooms, and changes the time of day, the weather, and the material finishes live, all lit by Lumen global illumination.

The interface is built with UMG widgets driving Blueprint logic behind the scenes. The same environment also feeds a set of cinematic rain renders, graded in DaVinci Resolve, that show the mood the engine can reach in a final pass.

01
Real-Time LumenFully dynamic lighting—sun angle and sky respond instantly, no baking.
02
Interactive UIUMG menu for room jumps, weather, sun, and live material swaps.
03
Blueprint LogicWidget events wired in Blueprints control the scene state.
04
Cinematic PassRain sequences rendered out and graded in DaVinci Resolve.